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Solid Angle and MAXON To Reveal Arnold for Cinema 4D at SIGGRAPH

MADRID & FRIEDRICHSDORF, 30 July, 2014SOLID ANGLE, maker of Arnold, the industry leading global illumination ray tracer, and MAXON, leading developer of professional 3D software solutions for modeling, painting, animation and rendering, will unveil Arnold for Cinema 4D (C4DtoA) at SIGGRAPH.

After a year of independent development, the Arnold for Cinema plugin is now officially within the Solid Angle stable and will debut on the MAXON booth (#1422) on Tuesday August 12, at 9:30am. This bridge between the two applications will allow Cinema 4D artists direct access to the advanced rendering capabilities of Arnold.

Solid Angle founder and CEO Marcos Fajardo said: “Customers have been asking for an official and supported bridge to Cinema 4D for quite some time. We are delighted to now make this a reality.”

Ugly Kids digital artist Daniel Hennies was one of the early instigators of the Arnold to Cinema 4D bridge and has been testing the official version in production. He said: “With Arnold, Solid Angle has perfected the balance between optimized performance, unbiased quality and comfortable ease of use. Being able to use Arnold’s complete feature-set within Cinema 4D has been a dream for some years and I am excited to see it finally come true."

MAXON Cinema 4D product manager Oliver Meiseberg said: “Arnold for Cinema 4D is extremely important to us for high end visual effects. We are proud to be delivering the first public showing of C4DtoA at SIGGRAPH.”

Currently in beta, Arnold for Cinema 4D is slated for release in Q1 2015. Requests for a tech demo at SIGGRAPH can be made via siggraph@maxon.net.


For Solid Angle 
Barbara Marshall 

For MAXON Computer
Bärbel Buck

Solid Angle (www.solidangle.com) is the technology company behind the Arnold rendering software. With offices in Madrid and London, Solid Angle’s customers include ILM, Framestore, Sony Pictures Imageworks, Rodeo FX, Luma Pictures, Image Engine, The Moving Picture Company, Digic Pictures, The Mill and Psyop. Arnold was designed to efficiently process the complex geometric datasets required for feature-length CGI animation and big-budget visual effects, while at the same time simplifying the pipeline. This unique renderer has been used to create the VFX seen in “Guardians of the Galaxy”, “Elysium, “Gravity”, “Pacific Rim”, Marvel's “The Avengers”, and “Alice in Wonderland”, to name just some. Marcos Fajardo is the founder of Solid Angle and lead architect of Arnold. The software is now available as a standalone renderer, as a C++ API and as a set of plug-ins for leading 3D applications such as Maya, Softimage and Katana on Linux, Mac OS X and Windows.

Headquartered in Germany, MAXON Computer is a developer of industry-leading professional 3D modeling, painting, animation and rendering solutions. Its award-winning CINEMA 4D and BodyPaint 3D software products have been used extensively to help create everything from stunning visual effects in top feature films, TV shows and commercials to cutting-edge game cinematic for AAA games, medical illustration, and architectural and industrial design applications. MAXON has offices in Germany, USA, United Kingdom, France, Japan and Singapore. MAXON products are available directly from MAXON and its worldwide distribution and reseller channel.