We use cookies on this website. By using this site, you agree that we may store and access cookies on your device. Find out more and set your preferences here.

Watch Iliyan Georgiev (Autodesk) talk about blue-noise dithered sampling in this SIGGRAPH course on Monte Carlo and quasi-Monte Carlo methods used in light transport simulation algorithms. 

Try Arnold GPU with a free 30-day trial of Arnold. Arnold GPU will be available in all supported plug-ins: Autodesk Maya, Autodesk 3ds Max,Houdini, Cinema 4D, and Katana.