
Arnold 6.1 is here!
This release brings new features and improvements including new post-processing nodes for creating exposure, color correction, and vignetting effects and support for nested dielectrics for rendering realistic overlapping surfaces, like bubbles or ice cubes in a drink.
Arnold 6.1 also introduces a number of USD enhancements and adds more speed and flexibility to GPU rendering with improvements to on-demand texture loading and support for light linking, light AOV groups, and more.
Get the details on AREA or read the release notes.