
Image courtesy of Lee Griggs
Introducing Arnold 5.2.1

New shader aiRoundCorners allows rendering of rounded edges at shading time, without having to subdivide the geometry. Image courtesy of Lee Griggs
Arnold 5.2.1 has been released, delivering a number of features to help artists save valuable time and be more efficient.
Updates include a new Round Corners shader, Normal Map blending, Alembic archive updates, significant speed improvements to adaptive subdivisions and operator evaluations, plus a range of bug fixes.
See full release notes for details.
Arnold 5.2.1 is available now with:

Round Corners can be used in a wide variety of situations, allowing you to modify shading normal near edges to give the appearance of a round corner. Images courtesy of Lee Griggs